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- PC Gaming Versus Console Gaming: What Format Do You Prefer?
- Console gaming seems to be the most popular type but there are many gamers that are very "Pro Pc" as well. There are advantages and disadvantages for both types of games. Games that are made for the PC tend to give you a bit more options and customization options than...
- White papers 2006-02-08
Additional Resources
- Exclusive: Interview: Peter Molyneux on Project Natal gaming
- Why are the Golden Joysticks important for gaming? And what does it mean to you personally to be nominated? Well the obvious importance is that they are voted on by the public. This is not some elite panel of industry peers with a strange voting mechanic....
- News items 2009-10-31
- Online Console Gaming: An Evaluation of the Current Situation
- Online gaming is very popular nowadays. With successes on the PC, it could be an opportunity for the console market. It has been tried in the past, but it has not really caught on. Now that the new generation of consoles is here, it is time to reevaluate the situation....
- White papers 2003-05-01
- Sega is showing off online gamesmanship.(Sega of America launches SegaNet online gaming service)(Brief Article)
- Sega of America is slashing the price of its Dreamcast console in conjunction with the launch of its SegaNet online gaming service. The price cut and online gaming are components of Sega's entrenchment strategy before the launches of competing systems PlayStation 2 from Sony and Nintendo's...
- Research articles 2000-09-04
- Crutchfield Joins Console Gaming Market
- Renowned Electronics Retailer Brings Enthusiasts True 360-Degree Gaming Experience CHARLOTTESVILLE, Va. -- Crutchfield, the nation's largest direct integrated marketer of consumer electronics products, today announced it has added console games to its portfolio of cutting-edge products - bringing gamers not only the game boxes and gaming titles, but the...
- Research articles 2007-09-24
- Online Console and Handheld Gaming Services Will See Game Downloads Replace Subscription Fees as Dominant Segment, says ABI Research
- OYSTER BAY, N.Y. -- According to a study by ABI Research, the online console gaming market is expected to migrate from its current subscription fee model to one in which game and content sales make up the majority of revenue. The technology market analyst forecasts that the overall market for...
- Research articles 2006-04-03
- GameStop Corp. Joins Major League Gaming as Presenting Sponsor For 2004 Season; Specialty Retailer to Support Burgeoning Professional Video Game League
- NEW YORK -- Major League Gaming MLG, the official professional video game league for console game players, announced today that specialty entertainment software and video game retailer GameStop Corp. (NYSE:GME) will serve as the presenting sponsor for the second half of the 2004 season. The sponsorship package, valued at $100,000,...
- Research articles 2004-10-07
- Gaming company forced to liquidate.(Business)
- Acclaim Entertainment, which boasted a string of console gaming successes last decade with hits including "Mortal Kombat'' and "Turok: Dinosaur Hunter,'' filed for Chapter 7 bankruptcy and will be forced to liquidate. One of the old Acclaim Entertainment,...
- Research articles 2004-09-06
- Parks Associates: Online Gaming Revenues to Triple by 2009; Networked Gaming and Digital Distribution Drive Business Model Diversification
- DALLAS -- Revenues from U.S. online gaming services will increase from $1.1 billion in 2005 to more than $3.5 billion in 2009, according to Networked Gaming: Driving the Future, a new report from Parks Associates. Networked gaming services, including online console gaming, massively multiplayer online gaming MMOG, multiplayer Internet gaming...
- Research articles 2005-12-14
- Immersion Adds NYKO as Newest Licensee for Video Game Console Peripherals
- Business Editors & Entertainment/High-Tech Writers SAN JOSE, Calif.--BUSINESS WIRE--Dec. 12, 2001 Immersion Corp. (Nasdaq:IMMR), the leading developer and licensor of tactile feedback technologies, today announced that NYKO TechnologiesTM has become a licensee of Immersion's patented TouchSenseTM technology for its current line of touch feedback video console gaming products....
- Research articles 2001-12-12
- StrategyEye Quarterly Dealflow Report - Gaming Sector, Q3 2008: "Paid Access $799"
- StrategyEye's industry analysts track dealflow and innovation right across the Digital Media sector. This Q3 2008 Dealflow Report focuses on the fast moving Gaming subsector. Highlights this quarter include: Console gaming: new strategies to take over the connected home; Continued growth of in-game advertising; iPhone: new opportunities...
- White papers 2008-09-30
- Immersion Signs Griffin to License Agreement for Tactile Feedback PC and Console Gaming Peripherals
- SAN JOSE, Calif. -- Immersion Corporation (Nasdaq:IMMR), a leading developer and licensor of touch feedback technology, today announced that Griffin International Companies has entered into a patent license with Immersion, including rights for advanced vibro-tactile, spinning mass gaming technologies. Griffin's vibro-tactile products are sold under brands such as Datel...
- Research articles 2005-01-31
- Will Sony Never Learn in Gaming?
- After falling behind both Nintendo and Microsoft in the console gaming market, after losing copious amount of money on over-designed products whose features weren't in demand, after displaying a suicidal degree of hubris, after the humiliation of having your decade-old product continue to beat the relatively new one, you'd think...
- Blog posts 2009-10-04
- Let the Games Begin - Microsoft's X-box game console - Company Business and Marketing
- "The modest tagline here is, 'The future of console gaming.'" So said Bill Gates, chairman and chief software architect of Microsoft Corp., at the unveiling of the X-box during the Game Developers Forum recently.
- Research articles 2000-03-20
- Research & Markets: Microsoft Continued to Be the Leader in the Online Console Space in 2006
- DUBLIN, Ireland -- Research and Markets (http://www.researchandmarkets.com/reports/c48634) has announced the addition of In-Depth Analysis: Online Console Gaming 2006: Downloadable Content and Online Advertising to Become Key Revenue Generators to their offering.
- Research articles 2007-01-17
- Immersion Adds Intec as Newest Licensee for Video Game Console Peripherals
- Business Editors/High-Tech Writers SAN JOSE, Calif.--BUSINESS WIRE--July 23, 2002 Console Gaming Accessories Supplier Offers a Range of Controllers with ImmersionR Haptic Technology Immersion Corp. (Nasdaq:IMMR), the leading developer and licensor of haptic feedback technology, and Intec Inc. today announced that Intec has licensed Immersion's haptic technology....
- Research articles 2002-07-23
- The shrinking game console: A history
- (Credit: Sarah Tew/CNET)Sony's announcement of the PlayStation 3 Slim on Tuesday was no surprise for most gamers and industry experts. Parts that once cost a small fortune, such as hard drives, processors, and special disc-reading lenses, continue to fall in price and take up less space. It's only natural the...
- News items 2009-08-21
- Sony targets iPhone developers and low app prices for PSPgo
- By Prince McLeanPublished: 09:00 PM EST Related AppleInsider articles:Nintendo warns iPhone may damage its salesiPhone gaming takes the stage at iGames Summit...Report: iPhone "miles ahead" of competing app...iPhone users ten times as likely to play games...Apple declares iPhone a challenger to Nintendo...Sony plans to lure iPhone developers to the PSPgo,...
- News items 2009-08-14
- Immersion Issues Patent Licenses for Tactile Feedback Video Game Console Peripherals
- SAN JOSE, Calif. -- Immersion Corporation (Nasdaq:IMMR), a leading developer and licensor of touch feedback technology, today announced that gaming peripheral manufacturers Hori (U.S.A.) and Katana Game Accessories have both entered into patent licenses with Immersion, including rights for advanced vibro-tactile, spinning mass gaming technologies for dedicated portable gaming devices...
- Research articles 2007-07-11
- Why The Economics Of Social Gaming Are So Attractive To Investors
- Jeremy Liew is a Managing Director at Lightspeed Venture Partners, where he focuses on investments in the internet and mobile sectors, with a particular interest in social media, commerce, gaming, financial and methods for increasing monetization. He blogs on these topics at lsvp.wordpress.com.In 2009, social gaming exploded onto the...
- External links 2009-12-01
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