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6 Resources for

electronic arts

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Playfish CEO Coy On Acquisition Reports
Social gaming firm Playfish has been the subject of several acquisition rumours recently - in particular, that Electronic Arts (NSDQ: ERTS) has already agreed to buy the social-gaming company for $250 million via Alley Insider) and, in another, that Playfish is just playing the field in search of an...
Tags: Acquisition, Playfish, Pet Society, Games, Mergers & Acquisitions, Corporate Law, Personal Technology, Investment, Finance, Business Operations, Entertainment, Gaming, Social Media, Companies, Electronic Arts, Robert Andrews
External links 2009-10-28
EA's Riccitello: Layoffs Are 'Essential' For The Company's Digital Transformation
The main reason for EA’s second round of mass layoffs within a single calendar year? The company is extremely bullish on digital. “As we said in previous quarters, we’re narrowing our focus to invest in core hits and digital,” said CEO John Riccitello, during the company’s Q3 (its fiscal...
Tags: Rev, Layoff, Electronic Arts Inc., GAAP, Workforce Management, Financial Accounting, Finance, Human Resources, Entertainment, Gaming, Jobs & Layoffs, Money, Earnings, Companies, Electronic Arts, Tameka Kee
External links 2009-11-09
EA's Acquisition of Playfish: Some More Details From SEC Filing: Earnout Already in Escrow
Yesterday EA announced buying social gaming company Playfish for $275 million upfront our coverage is here. Now comes more details from an SEC filing by EA. Among those:—$30 million of $275 million is in escrow, a normal occurrence.— Kristian Segerstrale, Sebastien de Halleux and Sami Lababidi, all Playfish senior...
Tags: Acquisition, Electronic Arts Inc., SEC Filing, VP, Playfish, Games, Personal Technology, Entertainment, Gaming, Money, M&A & Venture Capital, Mergers & Acquisitions, Companies, Electronic Arts, Rafat Ali
External links 2009-11-10
THQ and Massive sign in-game ad deal
THQ is hoping to increase poor game revenues after securing the services of Microsoft's Massive division to provide in-game ads for THQ's Xbox 360 and PC titles. The companies did not list all the games where the ads will be...
Tags: Advertisement, THQ Inc., VentureBeat, Games, Personal Technology, Activision, Electronic Arts, Google, IGA Worldwide, Konami, Massive Incorporated, NeoEdge Networks, Sony, THQ, Charlotte Eyre
Articles 2008-11-24
Social network Sneakerplay to close
The founders of Sneakerplay, a social network aimed at sneaker enthusiasts, are aiming to sell the site, blaming a lack of executive involvement. Despite sponsorship and support from brands such as Adidas, Nike, Electronic Arts and Microsoft, the two-year-old network never achieved high user figures. Visits to the site...
Tags: Site, Social Networking, Online Communications, Marketing, Advertising & Promotion, Electronic Arts, Microsoft, Nike, George Mitton
Articles 2008-12-03
How to Manage Clever People
Brainy employees are a mixed blessing. They dislike authority, flout the rules and are convinced they are smarter than you. But they also create a disproportionate amount of value for your business. So learn how to be a 'benevolent guardian', says Rob Goffee, co-author of "Clever". Here, he explains how...
Tags: Co-author, Best Practices, Knowledge Economy, Rob Goffee, Clever, Management, WPP, Sir Martin Sorrell, Arup, Electronic Arts
Videos 2009-09-30

Additional Resources

ELECTRONIC ARTS PUBLISHES NEW PRODUCT IN CHINA
AsiaInfo Services 07-28-2006 Electronic Arts Publishes New Product in China BEIJING, Jul 28, 2006 SinoCast via COMTEX -- On July 26, Electronic Arts Inc. EA, the America-based software game developer and seller, declared that it had franchi AsiaInfo Services ...
Tags: Electronic Arts Inc., game, online game
Research articles 2006-07-28
Late News; Electronic Arts dumps See for Wieden & Kennedy.
[San Francisco] Video-game maker Electronic Arts is parting with its agency of 10 years and is about to move its $70 million account to independent Wieden & Kennedy, executives familiar with the situation said. Electronic Arts and its shop, See: [San Francisco] Video-game maker Electronic...
Tags: Electronic Arts Inc.
Research articles 2005-01-03
Bing Gordon Named to the Electronic Arts Endowed Faculty Chair at the USC School of Cinema-Television
LOS ANGELES -- Bing Gordon, Chief Creative Officer, Executive Vice President and a founder of Electronic Arts (Nasdaq:ERTS), the world's leading videogame publisher, was named the first holder of the Electronic Arts Endowed Faculty Chair at the USC School of Cinema-Television, it was announced today by Dean Elizabeth Daley. Resident...
Tags: Electronic Arts Inc.
Research articles 2005-02-08
Universal Cartoon Studios and Electronic Arts/Origin Team to Create Wing Commander Academy; Animated Series Premieres on USA Network This Fall
UNIVERSAL CITY, Calif.--BUSINESS WIRE--May 14, 1996-- Universal Cartoon Studios and Electronic Arts (Nasdaq:ERTS) have joined forces to create Wing Commander Academy, an animated series based on the award-winning Wing Commander line of computer games from Electronic Arts' ORIGIN Systems subsidiary, it was announced today by MCA Television Entertainment President Barbara...
Tags: Electronic Arts Inc.
Research articles 1996-05-14
Electronic Arts.
Redwood City, Calif.-based interactive entertainment-software company Electronic Arts has acquired Dream Works ... Redwood City, Calif.-based interactive entertainment-software company Electronic Arts has acquired Dream Works Interactive LLC. Terms of the deal were not disclosed. Electronic Arts publishes games for personal computers...
Tags: Electronic Arts Inc.
Research articles 2000-02-28
Electronic Arts.(Noted)(Gamemaker Electronic Arts)(Brief Article)
Gamemaker Electronic Arts has given a multimillion-dollar donation to the University of Southern California to fund two new facets of ... Gamemaker Electronic Arts has given a multimillion-dollar donation to the University of Southern California to fund two new facets of the university's Division...
Tags: Electronic Arts Inc.
Research articles 2004-03-29
Electronic Arts Inc.(Maitland)(agreement with National Football League)(Brief Article)
MAITLAND -- Electronic Arts Inc. signed a five-year, $300-million deal with the National Football League that gives the company exclusive use of NFL logos, players, stadiums and other ... MAITLAND -- Electronic Arts Inc. signed a five-year, $300-million deal with the National Football League that gives...
Tags: agreement, Electronic Arts Inc., NFL
Research articles 2005-02-01
Innovative in form, pioneering in function, an electronic media and performing arts center takes shape at Rensselaer; Nicholas Grimshaw & Partners, London, selected as design architect for technologically advanced performance and electronic arts facil
M2 PRESSWIRE-5 July 2001-RENSSELAER POLYTECHNIC INSTITUTE: Innovative in form, pioneering in function, an electronic media and performing arts center takes shape at Rensselaer; Nicholas Grimshaw & Partners, London, selected as design architect for technologically advanced performance and electronic arts facility C1994-2001 M2...
Tags: London, performance, Rensselaer Polytechnic Institute
Research articles 2001-07-05
GigaMedia and Electronic Arts Bring 'NBA Street Online' to Asia
Wireless News 11-25-2007 GigaMedia and Electronic Arts Bring 'NBA Street Online' to Asia WIRELESS NEWS-November 25, 2007-GigaMedia and Electronic Arts Bring 'NBA Street Online' to Asia C2007 10Meters - http:// www.10meters.com GigaMedia announced that it has...
Tags: GigaMedia Ltd.
Research articles 2007-11-25
Electronic Arts Acquires Software Developer Manley & Associates
SAN MATEO, Calif.--BUSINESS WIRE--Jan. 29, 1996--Electronic Arts (NASDAQ:ERTS), a leading global interactive entertainment software company, today announced it has acquired Manley & Associates, Inc., an independent developer of interactive entertainment and education software, based in Issaquah, Washington.Manley will become Electronic Arts Seattle, Inc., a wholly-owned subsidiary of Electronic Arts EA....
Tags: Manley & Associates
Research articles 1996-01-29
Rensselaer names Johannes Goebel to lead experimental media and performing arts center; Internationally acclaimed art curator and composer to direct technologically advanced performance and electronic arts facility.
M2 PRESSWIRE-26 March 2002-Rensselaer Polytechnic Institute: Rensselaer names Johannes Goebel to lead experimental media and performing arts center; Internationally acclaimed art curator and composer to direct technologically advanced performance and electronic arts facility C1994-2002 M2 COMMUNICATIONS LTD RDATE:26032002 ...
Tags: Institute, MARKETING, media, music, performance, Rensselaer Polytechnic Institute
Research articles 2002-03-26
Electronic Arts buys into 32-bit. (acquires Manley & Associates)(Brief Article)
SAN MATEO, Cal.--Electronic Arts, the entertainment software company, said it has acquired Manley & Associates, an Issaquah, Wash., developer of PC and 32-bit software. Manley will become a wholly owned subsidiary and will be called Electronic A SAN MATEO, Cal.--Electronic Arts, the entertainment software ...
Tags: 32-bit, Electronic Arts Inc.
Research articles 1996-02-05
King of the nerds. (Electronic Arts) (company profile)
AN a computer-software company compare itself to a 1930s Hollywood film studio? Well, Mr "Trip" Hawkins used just such a model to build Electronic Arts into one of the world's leading computer-games companies: EA accounts for around a quart AN a computer-software company compare itself to...
Tags: Electronic Arts Inc.
Research articles 1990-07-28
T-HQ adds six new titles to licensing agreement with Electronic Arts; 1995 T-HQ product release schedule now includes 24 Electronic Arts/EA SPORTS titles
CALABASAS, Calif.--BUSINESS WIRE--May 1, 1995--T-HQ Inc. (NASDAQ:TOYH) Monday announced that the company will publish an additional six conversions of Electronic Arts' (NASDAQ:ERTS) top selling Sega and Nintendo 16-bit titles -- ``Madden '96,'' ``NHL Hockey '96'' and ``FIFA SOCCER '96'' for Nintendo Game Boy and Sega Game Gear.
Tags: Electronic Arts Inc., licensing agreement
Research articles 1995-05-01
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