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	<title><![CDATA[game and sdk Resources | BNET]]></title>
	<link><![CDATA[http://resources.bnet.com/topic/game+and+sdk.html]]></link>
	<description><![CDATA[White papers, case studies, business articles, and blog posts relating to game and sdk]]></description>
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		<title><![CDATA[NetDevil Inks License Agreement for AGEIA PhysX SDK; Highly Rated Developer of MMO Games Plans Future Support for AGEIA PhysX Processor]]></title>
		<link><![CDATA[http://findarticles.com/p/articles/mi_m0EIN/is_2006_May_10/ai_n26857463]]></link>
		<description><![CDATA[LOS ANGELES & MOUNTAIN VIEW, Calif. -- AGEIATM Technologies, Inc., the pioneer in hardware-accelerated physics for games, announced today at E3 that NetDevil, Ltd. has signed a license agreement to use the AGEIA PhysXTM SDK in future game titles. NetDevil's latest release, Auto Assault, is garnering rave reviews from game...]]></description>
		<s:doctype><![CDATA[Research articles]]></s:doctype>
		<pubDate>Wed, 10 May 2006 00:00:00 -0700</pubDate>
		<category domain="http://resources.bnet.com/topic/game.html"><![CDATA[game]]></category>
		<category domain="http://resources.bnet.com/topic/license+agreement.html"><![CDATA[license agreement]]></category>
		<category domain="http://resources.bnet.com/topic/processor.html"><![CDATA[processor]]></category>
		<category domain="http://resources.bnet.com/topic/sdk.html"><![CDATA[SDK]]></category>
		<category domain="http://resources.bnet.com/topic/.html"><![CDATA[]]></category>
	</item>
	<item>
		<title><![CDATA[Gaijin Entertainment to Integrate AGEIA PhysX SDK into Dagor Game Engine; Gaijin to Offer First Line Support in Russian for Developers Using Dagor]]></title>
		<link><![CDATA[http://findarticles.com/p/articles/mi_m0EIN/is_2006_April_7/ai_n26822505]]></link>
		<description><![CDATA[MOUNTAIN VIEW, Calif. & MOSCOW -- AGEIATM Technologies, Inc., the pioneer in hardware-accelerated physics for games, today announced at the Russian Developers Conference KRI that Russian game developer Gaijin Entertainment is integrating the AGEIA PhysXTM SDK into their Dagor Game Engine, a popular middleware solution for Russian game developers. Gaijin...]]></description>
		<s:doctype><![CDATA[Research articles]]></s:doctype>
		<pubDate>Fri, 07 Apr 2006 00:00:00 -0700</pubDate>
		<category domain="http://resources.bnet.com/topic/game.html"><![CDATA[game]]></category>
		<category domain="http://resources.bnet.com/topic/sdk.html"><![CDATA[SDK]]></category>
		<category domain="http://resources.bnet.com/topic/.html"><![CDATA[]]></category>
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	<item>
		<title><![CDATA[3Dconnexion Offers 3D Input Device SDK for Use With Custom Modeling/Animation Packages and Level Editors; 3D Input Device Implementation Toolkit Enables Game Developers to Cut Weeks of Time off Debugging Processes]]></title>
		<link><![CDATA[http://findarticles.com/p/articles/mi_m0EIN/is_2006_March_22/ai_n26802256]]></link>
		<description><![CDATA[SAN JOSE, Calif. -- 3Dconnexion, a Logitech (SWX:LOGN) (Nasdaq:LOGI) company, today announced a software developers kit SDK for programming motion-control drivers for use with custom modeling and animation code packages and level editors used in game development. The 3Dconnexion SDK is free and available immediately for download, along with the...]]></description>
		<s:doctype><![CDATA[Research articles]]></s:doctype>
		<pubDate>Wed, 22 Mar 2006 00:00:00 -0800</pubDate>
		<category domain="http://resources.bnet.com/topic/3d.html"><![CDATA[3D]]></category>
		<category domain="http://resources.bnet.com/topic/animation.html"><![CDATA[animation]]></category>
		<category domain="http://resources.bnet.com/topic/game.html"><![CDATA[game]]></category>
		<category domain="http://resources.bnet.com/topic/modeling.html"><![CDATA[modeling]]></category>
		<category domain="http://resources.bnet.com/topic/sdk.html"><![CDATA[SDK]]></category>
		<category domain="http://resources.bnet.com/topic/.html"><![CDATA[]]></category>
	</item>
	<item>
		<title><![CDATA[AGEIA PhysX SDK v2.4 Delivers Dynamic Cross-Platform Physics Game Action for PCs and Game Consoles; Latest SDK Upgrade Provides Support for Next-Gen Consoles and Optimized Driver Support for AGEIA PhysX Processor on ``Physics Accelerator'' PC Add-in Board]]></title>
		<link><![CDATA[http://findarticles.com/p/articles/mi_m0EIN/is_2006_March_21/ai_n26801379]]></link>
		<description><![CDATA[MOUNTAIN VIEW, Calif. -- AGEIATM Technologies, Inc., the pioneer in hardware-accelerated physics for games, today announced availability of the cross-platform AGEIA PhysXTM SDK v2.4, the latest version of its acclaimed physics API and runtime engine.]]></description>
		<s:doctype><![CDATA[Research articles]]></s:doctype>
		<pubDate>Tue, 21 Mar 2006 00:00:00 -0800</pubDate>
		<category domain="http://resources.bnet.com/topic/console.html"><![CDATA[console]]></category>
		<category domain="http://resources.bnet.com/topic/game.html"><![CDATA[game]]></category>
		<category domain="http://resources.bnet.com/topic/game+console.html"><![CDATA[game console]]></category>
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	</item>
	<item>
		<title><![CDATA[eMagin Unveils New SDK to Enable 3D Viewing from Any Gaming PC; New SDK for Award-Winning Gaming Visor Opens Frontiers in True 3D Gaming]]></title>
		<link><![CDATA[http://findarticles.com/p/articles/mi_m0EIN/is_2006_March_16/ai_n26796859]]></link>
		<description><![CDATA[BELLEVUE, Wash. -- eMagin Corporation (AMEX:EMA), a leader in personal display systems, today announced availability of a new software developer's kit SDK for game and simulation developers. With the introduction of the SDK designed for eMagin's award winning Z800 3DVisortm, eMagin continues its drive to deliver 3D images in true...]]></description>
		<s:doctype><![CDATA[Research articles]]></s:doctype>
		<pubDate>Thu, 16 Mar 2006 00:00:00 -0800</pubDate>
		<category domain="http://resources.bnet.com/topic/3d.html"><![CDATA[3D]]></category>
		<category domain="http://resources.bnet.com/topic/game.html"><![CDATA[game]]></category>
		<category domain="http://resources.bnet.com/topic/gaming+pc.html"><![CDATA[gaming PC]]></category>
		<category domain="http://resources.bnet.com/topic/pc.html"><![CDATA[PC]]></category>
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	</item>
	<item>
		<title><![CDATA[ScanSoft VoCon Games Speech SDK Available for Free Evaluation by PC and Console Developers]]></title>
		<link><![CDATA[http://findarticles.com/p/articles/mi_m0EIN/is_2005_June_15/ai_n13814814]]></link>
		<description><![CDATA[BURLINGTON, Mass. -- Advanced Speech Recognition Enables Gamers to Interact with Game Characters Using Voice Commands, Enhances Interactive Play and Adds a Natural Interface for Gaming Enthusiasts; Now Available Free for Qualified Developers]]></description>
		<s:doctype><![CDATA[Research articles]]></s:doctype>
		<pubDate>Wed, 15 Jun 2005 00:00:00 -0700</pubDate>
		<category domain="http://resources.bnet.com/topic/console.html"><![CDATA[console]]></category>
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		<category domain="http://resources.bnet.com/topic/scansoft+inc..html"><![CDATA[ScanSoft Inc.]]></category>
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		<title><![CDATA[Microsoft kit for games spurs support - software development kit for Windows 95-based computer games]]></title>
		<link><![CDATA[http://findarticles.com/p/articles/mi_m0EKF/is_n2063_v41/ai_17142168]]></link>
		<description><![CDATA[SANTA CLARA, CALIF. - Graphics chip makers last week at the Computer Games Developer Conference here were quick to announce their support of Microsoft's software developer's kit SDK for PC game makers, which is expected to unleash a horde new of new titles for Windows 95 from software developers.]]></description>
		<s:doctype><![CDATA[Research articles]]></s:doctype>
		<pubDate>Mon, 01 May 1995 00:00:00 -0700</pubDate>
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