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- 'City of Heroes' Online Game Developer Increases Performance and Reliability of Its Virtual Worlds with Force10 TeraScale E-Series
- MILPITAS, Calif. -- Force10 Networks today announced that NCsoft Corp., a leading developer of online games, is leveraging the high density and resiliency of the TeraScale E-Series to provide a reliable, high performance online gaming environment that connects tens of thousands of users. As the foundation of its gaming infrastructure,...
- Research articles 2005-10-17
- Game On! The State of Play: Law, Games, and Virtual Worlds Conference to be Held at New York Law School, Nov. 13-15
- News Advisory: News Advisory:
- Research articles 2003-11-07
- eMagin Z800 3DVisor Turns PC Games into Virtual Worlds at Tokyo Game Show; New cinnabar accessory unveiled
- BELLEVUE, Wash. & TOKYO -- eMagin Corporation (AMEX:EMA) is showcasing its Z800 3DVisor at the Tokyo Game Show 2005, being held at the Nippon Convention Center (Makuhari Messe, Chiba City) from September 16 through 18, 2005. The Tokyo Game Show is one of the world's premier computer entertainment shows, with...
- Research articles 2005-09-15
Additional Resources
- Gaming Roundup: Trion/SciFi; WoW's New Record; LiveGamer P2P; GameHouse Relaunches; In-Game Ads
- —Trion and Sci Fi staff up forthcoming game/TV project : MMO and virtual world developer Trion World Network and The Sci Fi Channel are building out the team for their as yet unnamed videogame/TV show hybrid: Blizzard Entertainment and Carbine Studios vet Kevin Beardslee will serve as senior development...
- External links 2008-11-21
- Gaming Roundup: Sales Up (But What About Sony?); Hearst's Casual Upgrade; Muslim Virtual World
- —Games and consoles still moving off the shelves : NPD's latest numbers show that the gaming industry is thriving in spite of the recession. U.S. sales of video game hardware, software and accessories topped $2.9 billion in November, and Nintendo was the big winner. The family-friendly gaming company sold...
- External links 2008-12-13
- ``Virtual Pets'' No Longer Living in Just a Virtual World; Tamagotchi® Virtual Pet From Bandai America Incorporated is Thriving Beyond the Toy Aisle; Now Invading Cell Phones and Even a Hot Video Game Console
- CYPRESS, Calif. -- The era of a new Tamagotchi phenomenon is dawning worldwide. Now, the popular virtual pet toy from the '90s has been adopted by a fresh generation of tween and teen fans. And to meet the renewed demand, the Tamagotchi and its cast of loveable characters are leaping...
- Research articles 2005-10-25
- Virtual World Roiworld.com Becomes Sales Channel For Real Couture
- It’s not unusual for clothing brands to promote their outfits in virtual worlds, but designer Norma Kamali is going one step further: She’s actually selling her new clothing line there. Members of fashion-centric virtual world Roiworld.com can try on outfits from the Norma Kamali for Wal-Mart (NYSE: WMT) Spring...
- External links 2009-09-17
- Sony gets first advertiser for PS3 virtual world
- Soft drink company Red Bull will be the first brand to advertise in Sony's Playstation 3 virtual world, Home. The company is reportedly builing a tropical island in the game, where users can race a branded Red Bull aeroplane. The promotion ties in with a series real-life air races...
- Articles 2008-12-04
- PC Virtual World Habbo Hotel Has Nearly 1 Million Mobile Users
- A mobile version of Habbo Hotel, the virtual game aimed at teenagers, has registered almost a million users with almost no marketing, VentureBeat reports. Mini Friday, the mobile counterpart to Habbo Hotel, is an example of a site that's been able to crossover to mobile, without being held back...
- External links 2008-11-25
- Masher Media Gets Funding For Virtual World For Kids
- Masher Media, which is developing a virtual world for kids aged 6 to 13, has raised $300,000 of a $1 million round, according to an SEC filing. The startup raised the funds from California angel investor network Tech Coast Angels, according to CEO Sherry Gunther. Gunther is a former...
- External links 2009-08-07
- Gaming Company PlaySpan Picks Up $16.8 Million Second Round
- In-game commerce provider Playspan has closed a $16.8 million second round of financing. Previous investors Easton Capital, Menlo Ventures, Novel TMT Ventures and STIC all participated in the round, in addition to undisclosed sources. The Santa Clara, Calif.-based company will use the funds to build out its publisher base...
- External links 2008-11-25
- Inside Word: How To Tackle 'Scammy' Offers In The Virtual World
- The Inside Word is a weekly feature that looks at compelling industry debates and discussions unfolding on the blogs of employees at digital-media companies.Blogger: Sean RyanPosition: Chairman, teen-centric virtual world MeezBlog name: SharkJumpingBackstory: Two weeks after TechCrunch first reported on what it said was the prevalence of ‘scammy’ offers...
- External links 2009-11-13
- Interview: Omnicom Digital CEO Jon Nelson: We Were A Trendsetter In The Ad-Shop M&A Game
- Since the end of 2006, Omnicom Group’s smaller rivals WPP Group and Publicis Groupe have struck out aggressively to acquire digital ad shops, while Omnicom has tended toward smaller investments like the purchase of interactive marketer C2 Creative, or taking a stake in New Zealand web designer Shift and...
- External links 2009-10-02
- In the game: the virtual world offers a low-cost, low-risk learning environment for employees
- Ralph Christenson is a veteran truck driver. He learned to drive his big rig the old-school way--out on the open road. "We used to put people on skids and slides in the parking lot. We simulated skidding in a real truck," says the 15-year employee of Schneider National Inc., the...
- Research articles 2005-12-01
- Icarus Studios Partners With IBM to Upgrade Performance, Availability for Its Online Games
- Icarus Studios has completed porting its database systems to the IBM (NYSE: IBM) Informix Dynamic Server IDS 11 for its game and virtual world data storage and retrieval, a critical component for delivering the 3D Internet reliability and performance that consumers demand.
- Research articles 2008-02-18
- 11 Million Facebook Users Flock to Virtual Farming Daily
- The rise of social gaming is happening more quietly than one might think given the statistics. Today we're hearing about another potential milestone: Facebook application FarmVille claims to be the fastest growing social game in history, reaching an impressive 11 million daily users in a little over two months. To...
- News items 2009-08-27
- World's Dumbest Sales Model
- World's Dumbest Sales ModelYour scenario......actually suggests that argument that anonymity on the Internet may be impractical in the long term. If the abuses continue to grow, then there may be demand for verifiable identity at all stages of the process. You should read the press release, though....
- Discussion threads 2008-01-09
- The taxman cometh? IRS urged to tax virtual worlds, economies
- The Internal Revenue Service should start taxing the fledgling virtual economy in Second Life, World of Warcraft, and other virtual worlds according to Taxpayer Advocate Nina Olson. In her annual report published on the IRS website, Olsen said that there are still a number of issues that the IRS should...
- News items 2009-08-07
- Virtual goods resellers on the rise
- Gamers are not just making purchases to enhance their gaming experience but also selling virtual assets to other players, according to new research from video game market research firm VGMarket.Sales of virtual goods are expected to reach $1 billion this year and already generate near $4 billion annually in China....
- News items 2009-10-28
- Can Virtual Currencies Help Bridge The Gap Between Free And 'Paid' Content?
- Virtual goods and micro-transactions have been driving the billion-dollar online games industry across Asia for years. And deals like EA’s $400 million buyout of social gamer Playfish, and Activision’s new virtual pets addition to World of Warcraft, show that virtual currencies have now evolved into a viable business model...
- External links 2009-11-10
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