Resources

8 Resources for

game and world of warcraft

  • Subscribe to this listing via:
  • RSS
  • Email

BNET Resources

World of Warcraft Achieves New Milestone with Two Million Paying Subscribers Worldwide; Blizzard Entertainment's Massively Multiplayer Online Game Poised for Even Greater Global Success as It Officially Launches in China
IRVINE, Calif. -- Blizzard EntertainmentR today announced that World of WarcraftR, the company's highly acclaimed subscription-based massively multiplayer online role-playing game MMORPG, has surpassed two million paying subscribers worldwidea. As the game's worldwide population continues to grow, so does the game itself: Blizzard recently introduced the highly anticipated player-vs.-player PvP...
Tags: game, online game, World of Warcraft
Research articles 2005-06-14
World of Warcraft® Launches in Region of Taiwan, Hong Kong and Macau; Blizzard Entertainment®'s Popular Online Game Surpasses 4.5 Million Customers Worldwide Prior to Launch in Taiwan
IRVINE, Calif. -- Blizzard Entertainment, Inc. today announced that World of WarcraftR, its award-winning subscription-based massively multiplayer online role-playing game, has officially launched in the region of Taiwan, Hong Kong and Macau. Players in these territories can now purchase the game at retail or download it from www.wowtaiwan.com.tw/06Download/SupportTools/supporttools.asp, create their...
Tags: game, online game, World of Warcraft
Research articles 2005-11-08
World of Warcraft's Rob Pardo, Michael Dell, and Hugo Winning Author Vernor Vinge Headline Austin Game Conference on September 6-7-8, 2006
AUSTIN, Texas -- The Game Initiative, the leading producer of conferences for professionals in the computer and video game industry, today announced keynotes and speakers for this year's Austin Game Conference AGC taking place September 6-7-8, 2006 in Austin, Texas. Headline speakers include: Rob Pardo, Blizzard Entertainment's Vice President of...
Tags: Dell Computer Corp., game, World of Warcraft
Research articles 2006-07-05
Blizzard Entertainment Launches Battlegrounds for World of Warcraft; A New Era of Player-vs.-Player Warfare Has Arrived in Blizzard's Critically Acclaimed Massively Multiplayer Online Game
IRVINE, Calif. -- Blizzard EntertainmentR today announced the release of the first two player-vs.-player PvP Battlegrounds for World of WarcraftR, its record-setting subscription-based massively multiplayer online role-playing game. Featuring distinctly different map designs and game objectives, these highly anticipated PvP battlefields provide an entirely new dimension of competitive gameplay for...
Tags: game, online game, World of Warcraft
Research articles 2005-06-07
World of Warcraft Launches in China; Popular MMORPG Continues to Grow as Blizzard Entertainment Welcomes Host of New Players
IRVINE, Calif. -- Blizzard EntertainmentR today announced that World of WarcraftR, its massively multiplayer online role-playing game MMORPG, has officially launched in China. Players in China can now download the game, create accounts and experience the epic adventure of the WarcraftR series in an immersive and continually evolving online environment....
Tags: game, MMORPG, World of Warcraft
Research articles 2005-06-06
World of Warcraft® Surpasses 1 Million Customer Milestone in North America; Total Worldwide Population for Blizzard Entertainment®'s Massively Multi-Player Online Game Now More Than 4 Million Players
IRVINE, Calif. -- Blizzard EntertainmentR Inc. today announced that World of WarcraftR, its subscription-based massively multi-player online role-playing game MMORPG, has reached more than 1 million paying customers in North America. This brings the total population for Blizzard's critically acclaimed game, the largest MMORPG in the world, to more than...
Tags: game, online game, World of Warcraft
Research articles 2005-08-29
Blizzard storming online.(Blizzard Entertainment releases computer game)(Brief Article)
Blizzard Entertainment, one of the most successful developers of PC games, is priming its successful Warcraft property for battle in the world of online multiplayer play. At last week's European Computer Trade Show in London, Blizzard took th ...
Tags: computer, computer game, game, World of Warcraft
Research articles 2001-09-10
'World of Warcraft' Now Available; Blizzard Entertainment's Highly Anticipated Online Role-Playing Game Has Shipped to Retailers in North America, Australia and New Zealand
IRVINE, Calif. -- Blizzard EntertainmentR today announced that "World of WarcraftR," its eagerly awaited massively multiplayer online role-playing game MMORPG, is now available in North America, Australia and New Zealand. With a monthly subscription, players can experience the epic adventure of the "WarcraftR" series in an immersive and continually evolving...
Tags: game, World of Warcraft
Research articles 2004-11-23

Additional Resources

World of Warcraft jumps into print
You might think that starting a brand-new, high-quality, full-glossy magazine in one of the worst publishing environments in years would be a suicidal business idea. After all, take a look at just about any magazine you can think of, and, thanks to the veritable collapse of advertising, odds are it's...
Tags: magazine, game, World of Warcraft
News items 2009-08-20
Upper Deck Entertainment Inks Deal With Blizzard Entertainment® to Bring World of Warcraft® to Trading Card Game Players
CARLSBAD, Calif. -- Setting the mark as the industry's leader in innovation, Upper Deck Entertainment UDE, a division of The Upper Deck Company, announced today plans to create and distribute a trading card game TCG based on the biggest name in the Massively Multiplayer Online Role Playing Game MMORPG genre,...
Tags: World of Warcraft
Research articles 2005-08-19
Government Tug-of-War Stunts World of Warcraft's Growth In China
Growth of Activision’s money-making MMO World of Warcraft is being stalled in China, as Reuters reports that the game is now caught up in the government’s crack-down on foreign investment and operations in its online games industry. For context, Activision (NSDQ: ATVI) reported about $70 million worth of revenue...
Tags: China, Government, World Of Warcraft, Activision Inc., Games, Personal Technology, Entertainment, Gaming, Legal, Countries, Asia, Tameka Kee
External links 2009-11-03
World of Warcraft® Surpasses 5 Million Customers Worldwide; Customer Base Reaches New Heights as Blizzard Entertainment®'s MMORPG Continues Its Growth in North America, Europe, and Asia
IRVINE, Calif. -- Blizzard Entertainment Inc. today announced that World of WarcraftR, its massively multiplayer online role-playing game MMORPG, has surpassed 5 million customers worldwide. The subscription-based MMORPG launched approximately one year ago in North America, Australia, and New Zealand and has since released in multiple countries throughout Europe and...
Tags: MMORPG, World of Warcraft
Research articles 2005-12-19
World Of Warcraft Magazine Targeting Gold-Rich, Long-Term Subscribers
Future Publishing (LSE: FUTR) is adding orcs, trolls and blood elves to its list of licensed magazine franchises. The Bath, England-based publisher is partnering with Blizzard Entertainment for World Of Warcraft: The Magazine, a quarterly available in English, French, German, and Spanish.Most interestingly, the 148-page title will be available...
Tags: Blizzard Entertainment, World Of Warcraft, Games, Sales Strategy, Personal Technology, Sales, Entertainment, Gaming, Media & Publishing, Magazines, Companies, Future Publishing, Vivendi, Robert Andrews
External links 2009-08-20
Blizzard Entertainment(R) Partners With PaymentOne to Provide Additional Payment Services for World of Warcraft(R) Subscribers
PaymentOne® Corporation today announced that it has signed an agreement with Blizzard Entertainment, Inc., a premier developer and publisher of entertainment software renowned for creating some of the industry's most critically acclaimed games. As part of the agreement with PaymentOne, Blizzard Entertainment® will deploy PaymentOne's flagship PhoneBillTM payment option...
Tags: PaymentOne Corp.
Research articles 2007-10-29
Will Activision's World of Warcraft Successfully Make the Crossover to Film?
Seth Gilbert submits: Electronic Arts ERTS has an agent, movie project and deals with Steven Spielberg and Zack Snyder. MTV Games is tied up with Jerry Bruckheimer. James Cameron is working with Ubisoft (UBSFY.PK). Activision Blizzard ATVI now has Sam Raimi, well, sort of. Activision...
Tags: Software, Media, Seth Gilbert, Activision Inc.
External links 2009-07-24
Magazine Machinations: The Surprise and Angst of Going Digital
The bankruptcy of Reader's Digest is yet another reminder of the magazine industry's weighty dilemma: Much of its branded print content is devaluing faster than it can be exploited online. As some general interest publications fall away and some savvy niche titles thrive on the Web's long tail, the search...
Tags: Revenue, Advertisement, Magazine, Meredith, Ad Age Survey, Diane Mermigas
Blog posts 2009-08-25
Looking back to the future of fun
As 2008 draws to a close and with 2009 just around the corner, it has been an eventful year for the games industry. Call of Duty: Modern Warfare 2 surpassed expectations, Wii Fit showed us that you can play video games and still keep the spare tyre in check, Gears...
News items 2009-08-07
Spiderman director to make Warcraft film
Spiderman franchise director Sam Raimi is lined up to make a film based on multiplayer online game World of Warcraft. Blizzard Entertainment, which owns the Warcraft brand, will collaborate on the film with Hollywood studio Legendary Pictures. Warner Brothers is financing the film, which has does not yet have a confirmed cast...
Tags: Film, World Of Warcraft, Games, Asset Management, Personal Technology, Operational Planning, Business Operations, Warner Bros. Entertainment Group, Blizzard Entertainment, Legendary Pictures, Jasper Jackson, Activision Inc.
Articles 2009-07-22
Gaming Roundup: Trion/SciFi; WoW's New Record; LiveGamer P2P; GameHouse Relaunches; In-Game Ads
—Trion and Sci Fi staff up forthcoming game/TV project : MMO and virtual world developer Trion World Network and The Sci Fi Channel are building out the team for their as yet unnamed videogame/TV show hybrid: Blizzard Entertainment and Carbine Studios vet Kevin Beardslee will serve as senior development...
Tags: World Of Warcraft, Gamer, Games, Personal Technology, Tameka Kee, Activision Inc., RealNetworks Inc.
External links 2008-11-21
BlizzCon overflows with excitement after attendees play StarCraft II and Diablo III
Hundreds of fans play an early version of Diablo III while many more fans wait in line. Credit: Mark Milian / Los Angeles Times When Activision Blizzard announced it was pushing back the release of its hugely-anticipated computer game StarCraft II: Wings of Liberty to 2010 from this year, fans began...
Tags: game, Blizzard Entertainment
News items 2009-08-24
  • << Previous
  • page 1 of 1
  • Next >>
advertisement
advertisement