Resources

108 Resources for

gaming

  • Subscribe to this listing via:
  • RSS
  • Email

BNET Resources

Craig Allen: When Employees Own the Business
Craig Allen is CEO of Spark Unlimited, a gaming company structured on scrum development, a rugby strategy which splits a single business into small, cross-development teams to increase efficiency. Allen elaborates on the benefits of scrum development for both Spark Unlimited and its employees.
Tags: gaming, creative strategy, Spark Unlimited, Management, Craig Allen, Allen, Games, Team Management, Personal Technology, business structure, technology, software, scrum development
Videos 2008-03-08
King.com's Robert Norton: Getting in the Game
It's not Nintendo and it's not gambling, but every month 80 million games are played in nine languages on King.com. Billed as "the world's largest skill games site," King.com has capitalized on the public's appetite for fun, charging many of its 10 million registered users small fees for competition and...
Tags: Dog And Pony, Games, King.com, Brand, Branding, Robert Norton, Who Wants to Be a Millionaire, MyGame.com, American Idol, Nintendo, Gaming, Game, Marketing, Personal Technology
Videos 2007-10-03
After Facebook Bans FishVille, Zynga Pulls Plug On All Performance-Based Ads
More fallout from the media backlash surrounding the performance-based ads that social gaming companies like Zynga have been using to monetize their games. Zynga CEO Mark Pincus said that the company will be removing “all CPA [cost-per-action] offers” from its games until further notice. This comes after Facebook banned...
Tags: Facebook, Advertisement, Performance, FishVille, Advertising, Entertainment, Gaming, Social Media, Companies, Tameka Kee
External links 2009-11-09
Playfish COO: On Joining EA, And How It Avoided Using 'Scammy' Offer Ads
In the midst of the EA acquisition news, paidContent managed to corral Sebastien de Halleux, Playfish’s COO, to get more details on how the deal came about—as well as how the company avoided getting tainted by the stigma of deceptive ads in social games. Tameka Kee: Rumors about the...
Tags: Advertisement, Electronic Arts Inc., Games, Personal Technology, Entertainment, Gaming, Money, M&A & Venture Capital, Mergers & Acquisitions, Social Media, Tameka Kee
External links 2009-11-09
'Record' Revenues, But Bigger Losses Mean EA Will Still Axe 1,500 Positions
Ink on the Playfish deal is barely dry, but EA is already planning to lay of 1,500 staff. The cuts come across divisions; Gamasutra reports tips coming in from EA Redwood Shores, Tiburon, Black Box and Mythic studios. Our sources said employees in some divisions were warned that this...
Tags: Revenue, Electronic Arts Inc., GAAP, Sales Strategy, Financial Accounting, Finance, Sales, Entertainment, Gaming, Money, Earnings, Tameka Kee
External links 2009-11-09
EA's Riccitello: Layoffs Are 'Essential' For The Company's Digital Transformation
The main reason for EA’s second round of mass layoffs within a single calendar year? The company is extremely bullish on digital. “As we said in previous quarters, we’re narrowing our focus to invest in core hits and digital,” said CEO John Riccitello, during the company’s Q3 (its fiscal...
Tags: Rev, Layoff, Electronic Arts Inc., GAAP, Workforce Management, Financial Accounting, Finance, Human Resources, Entertainment, Gaming, Jobs & Layoffs, Money, Earnings, Companies, Electronic Arts, Tameka Kee
External links 2009-11-09
EA's Acquisition of Playfish: Some More Details From SEC Filing: Earnout Already in Escrow
Yesterday EA announced buying social gaming company Playfish for $275 million upfront our coverage is here. Now comes more details from an SEC filing by EA. Among those:—$30 million of $275 million is in escrow, a normal occurrence.— Kristian Segerstrale, Sebastien de Halleux and Sami Lababidi, all Playfish senior...
Tags: Acquisition, Electronic Arts Inc., SEC Filing, VP, Playfish, Games, Personal Technology, Entertainment, Gaming, Money, M&A & Venture Capital, Mergers & Acquisitions, Companies, Electronic Arts, Rafat Ali
External links 2009-11-10
Disney Interactive Studios Acquires Wideload Games
Disney’s clearly got money to burn. Its gaming division, Disney (NYSE: DIS) Interactive Studios, is acquiring indie game developer Wideload Games, the studio founded by former Bungie and Halo exec Alex Seropian; financial terms were not disclosed. The purchase comes roughly a week after Disney’s $4 billion deal to...
Tags: Disney Corp., Games, Personal Technology, Entertainment, Gaming, Money, M&A & Venture Capital, Mergers & Acquisitions, Companies, Disney, Tameka Kee
External links 2009-09-08
Earnings: Vivendi H1 Up On Games, Digital Music Growth
Fast growing digital music sales and the ongoing popularity of online multiplayer video games helped Vivendi (EPA: VIV) to a recession-beating 15 percent year-on-year revenue growth in the first half of 2009.—Activision Blizzard: The games division continued to power on - revenues up 300 percent from last year to...
Tags: Game, Revenue, Vivendi Universal, Earnings, Digital Music, Sales Strategy, Operational Accounting, Sales, Finance, Entertainment, Gaming, Movies, Music, Media & Publishing, TV, IPTV, VOD, Money, Companies, Vivendi, Universal Music Group, Countries, Europe, France, Patrick Smith
External links 2009-09-01
Earnings: Take-Two's Losses Grow; Settles 'Hot Coffee' Lawsuit For $20 Million
Game publisher Take-Two Interactive (NSDQ: TTWO) is struggling to evolve into more than a one-franchise company—but without a Grand Theft Auto release to pump up sales, it continues to lose money. It posted a 72-cents per share, $55.5 million loss for Q309; that’s in contrast to a 67-cents per...
Tags: Lawsuit, Loss, Earnings, Sales Strategy, Games, Sales Force Management, Financial Accounting, Sales, Personal Technology, Finance, Entertainment, Gaming, Legal, Money, Tameka Kee
External links 2009-09-01
Will The 'Twilight' Franchise Be A Virtual Best-Seller, Too?
The Twilight franchise is epitome of a pop culture blockbuster: The first novel, Twilight, was the biggest-selling book of 2008, the movie grossed $383 million at box offices worldwide, and teens in North America have gobbled up the DVDs to the tune of $162 million in sales thus...
Tags: Virtual World, Franchise, Twilight, Habbo, Pan, Branding, Marketing, Advertising, E-Commerce, Entertainment, Gaming, Movies, Social Media, Virtual Worlds, Tameka Kee
External links 2009-09-02
Shanda Spining Off Gaming Unit in IPO on Nasdaq; $800 Million Expected
Shanda Interactive Entertainment (NSDQ: SNDA) , the Chinese digital entertainment company, is following the footsteps of its rival company Sohu (NSDQ: SOHU), and is planning to spin off its gaming unit for an IPO on Nasdaq, the company announced today. The IPO is expected to raise as much as...
Tags: Nasdaq Stock Market Inc., Shanda Interactive Entertainment, IPO, Financial Planning, Games, Investment, Financial Services, Finance, Personal Technology, Entertainment, Gaming, Money, Countries, Asia, China, Rafat Ali
External links 2009-09-04
PS3, Xbox 360 Price Cuts Drive Sales?Will Nintendo Cave And Slash Wii Pricing, Too?
Back-to-back $100 price drops from Sony and Microsoft for the PS3 and Xbox, respectively, pumped up sales of both consoles in just over a week. Sony (NYSE: SNE) sold just over 75,900 PS3s—more than double the number of units it sold the previous week—and up 16 percent vs....
Tags: Sony Corp., Nintendo Co. Ltd., Console, Sony PlayStation 3, Pricing Strategy, Microsoft Xbox 360, Microsoft Xbox, Nintendo Wii, Sales Strategy, Game Players, Sales Force Management, Games, Sales, Consumer Electronics, Personal Technology, Entertainment, Gaming, Money, Companies, Microsoft, xBox, Sony, Tameka Kee
External links 2009-09-04
Apple Letdown: No Word On Tablet Or Beatles (But Norah Jones Crooned)
Apple (NSDQ: AAPL) fans likely found today’s announcements a bit disappointing. While CEO Steve Jobs did make an appearance at the company’s event in San Francisco to detail Apple’s product lineup for the holidays, there was no mention of a Tablet device, or of any resolution with the Beatles...
Tags: Microsoft Word, Apple iPod, Apple Inc., Video, Tablet, Apple iPod Touch, Apple iTunes, Home Sharing, iTunes LP Feature, Genius Feature, Digital Music, Digital Media, Personal Technology, Consumer Electronics, Advertising, Entertainment, Gaming, Movies, Music, Gadgets, Mobile, Companies, Apple, iPhone, Tricia Duryee
External links 2009-09-09
Online Gamer Riot Games Lands $8 Million Funding, Partners With Tencent
Riot Games has raised $8 million in funding from Benchmark Capital, FirstMark Capital, and Chinese online media company Tencent. Tencent is a new investor; it recently signed a deal to distribute Riot Games’ forthcoming multi-player online game, League of Legends, in China. Benchmark and FirstMark backed the L.A.-based startup...
Tags: China, Benchmark Capital, Tencent, Games, Personal Technology, E-Commerce, Payment Systems, Micropayments, Entertainment, Gaming, Money, M&A & Venture Capital, Venture Capital, Social Media, Virtual Worlds, Tameka Kee
External links 2009-09-09
Marvel-ous Future For Disney?
In the works for roughly three months, the Disney (NYSE: DIS) deal to acquire Marvel Entertainment (NYSE: MVL) has analysts fretting about premiums—and comics fans freaking about a future of Captain America Meets Tinkerbell. We’re likely months away from a close or from anything that might affect the Marvel...
Tags: Disney Corp., NYSE Euronext, Ike Perlmutter, Lionsgate, Corporate Governance, Mergers & Acquisitions, Corporate Law, Investment, Business Operations, Finance, Entertainment, Gaming, Animation, Movies, Companies, Disney, Staci D. Kramer
External links 2009-09-01
MLG Adds $3.5 Million Funding, Launches Doritos-Backed Gaming "Combine"
Pro gaming league Major League Gaming MLG raised an additional $3.5 million in funding—and it likely used some of the money to acquire gameplay data firm Agora Games—according to an SEC filing. We’ve put in a request for clarification. This brings MLG’s total raise to $46 million, including a...
Tags: Data Company, MLG, Snack-maker, Games, Personal Technology, Advertising, Entertainment, Gaming, Sports, Money, M&A & Venture Capital, Mergers & Acquisitions, Venture Capital, Tameka Kee
External links 2009-08-31
Microsoft's Xbox Talks Up Netflix Exclusivity
In the console wars, Microsoft (NSDQ: MSFT) has apparently scored a win. In announcing an update to its Xbox Live online service, which features Netflix (NSDQ: NFLX) streaming, Microsoft described its relationship with Netflix as "exclusive" and said the "Xbox 360 will be the only game console to offer...
Tags: NetFlix Inc., Microsoft Corp., Microsoft Xbox, Game Players, Consumer Electronics, Personal Technology, Entertainment, Gaming, Movies, Money, Companies, Microsoft, Joseph Tartakoff
External links 2009-08-11
Gaming Console Zeebo Gets $6 Million in Debt Funding
Zeebo, the downloadable game console that launched earlier this year, has received $6 million in debt and options from one investor, according to an SEC filing. This money comes after Qualcomm (NSDQ: QCOM) invested an undisclosed amount in the company last year. Just last week, Zeebo announced that Qualcomm...
Tags: Console, Qualcomm Inc., Gaming Console Zeebo, Games, Personal Technology, Entertainment, Gaming, Money, M&A & Venture Capital, Venture Capital, Rafat Ali
External links 2009-08-12
Virtual Merchants Banned From Using Real Brands In Second Life
In Second Life, selling avatars that look like celebrities and apparel that mimics couture designs is big business—a mainstay of the world's $450 million dollar virtual economy. And if a brand or a celeb found out that someone was using their name to make money (like the avatar that...
Tags: Second Life, Brand, Linden Lab, Branding, Marketing, E-Commerce, Entertainment, Gaming, Social Media, Virtual Worlds, Tameka Kee
External links 2009-08-12
advertisement
advertisement
Click Here