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- Second Life says its virtual world is adults-only
- SAN FRANCISCO AFP — Linden Lab said Monday that its popular virtual world Second Life where activities include sex and gambling is strictly adults-only. The statement by the creator of an Internet world where people live vicariously via customized three-dimensional animated figures came after L'association Familles de France accused...
- Research articles 2007-06-04
- Shake It Up: Alternative Meeting Strategies
- Tired of typical conference-room confabs? Try these creative meeting techniques used by companies like Yahoo!, Ritz Carlton, and Old Navy. Ritz-Carlton Meeting Technique:Start each shift with short stand-up meetings Pros:Quickly disseminates critical information Cons:Not long enough to go in-depth...
- Articles 2007-04-09
- Virtual Merchants Banned From Using Real Brands In Second Life
- In Second Life, selling avatars that look like celebrities and apparel that mimics couture designs is big business—a mainstay of the world's $450 million dollar virtual economy. And if a brand or a celeb found out that someone was using their name to make money (like the avatar that...
- External links 2009-08-12
- Second Life Takes Virtual Reality Behind The Firewall at IBM, Navy
- Linden Lab Nov. 4 launched Second Life Enterprise, a behind-the-firewall version of its 3D virtual world software. Linden Lab has loaded Second Life on a server for IBM, Northrup Grumman and the U.S. Navy to test in a beta. Second Life Enterprise includes LDAP integration, intranet-grade authentication and central access...
- News items 2009-11-04
Additional Resources
- Second Life Boosted with $8 Million in New Financing; Linden Lab and Benchmark Capital Aim for the Metaverse
- SAN FRANCISCO -- Linden LabR, creator of the acclaimed 3D digital world, Second LifeR, announced today it has closed a financing round of $8,000,000 led by Benchmark Capital and with participation from Omidyar Network, a new organization lead by eBay founder, Pierre Omidyar. Existing investors including software pioneer Mitch Kapor...
- Research articles 2004-10-28
- Linden Lab Selects StreamBase's Event Processing Platform to Power Real-Time Analytics and Reporting Throughout the Second Life Grid
- SAN JOSE, Calif. -- StreamBase, the leading provider of high-performance Complex Event Processing CEP software, today announced that Linden Lab[R], the developer of the 3D virtual world Second Life[R], has selected its Event Processing Platform[TM] to rapidly build real-time systems that can analyze and act on the massive volume of...
- Research articles 2007-10-10
- Linden Lab Shines New Light on Second Life With Acquisition Of Technology From Windward Mark Interactive
- Windward Mark Interactive Developers Will Join Linden Lab's Growing Boston Presence, WindLight[R] and NimbleTM Technologies To Be Open Sourced
- Research articles 2007-05-21
- Linden Lab Selects Atlassian JIRA for New 'Second Life' Viewer Open Source Project
- SAN FRANCISCO -- Linden Lab[R], creator of the highly successful Second Life[R] virtual world, has selected Atlassian JIRA for bug and issue tracking for their open source development community. JIRA, the world's most popular Java-based issue tracker, is used by over four thousand organisations in more than 60 countries, including...
- Research articles 2007-01-09
- Material living in a virtual world: companies are looking to take a piece of Second Life's digital pie because of its explosive membership, but will this move prove virtually insignificant?(Insight: CRM TRENDS AND NEWS ANALYSIS)
- Second Life is a virtual world where the names, places, and people are imaginary; the money, on the other hand, is real. Linden Lab, the creator of Second Life, has done everything possible to make the environment a virtual fantasyland. Users can cre Second Life is...
- Research articles 2007-03-01
- Facebook in Pinstripes
- Facebook in PinstripesEnterprise leverage of current commercial SNPPlatforms such as LinkedIn and even Linden Lab's Second Life are deployed social networking platforms the enterprise is already leveraging through use by their employees to establish beneficial weak ties as well as to modify distributed employee behavior. As simple examples, LinkedIn...
- Discussion threads 2007-11-19
- Marketing In A Make Believe World
- Reuters, IBM, and Sun are some of the big name companies that have made themselves at home in Linden Lab's virtual world, Second Life. And now Scion is launching two new models in the real world and in Second Life. Scion is targeting the young "trendsetters" in Second Life i.e. the same consumers who...
- Blog posts 2007-02-09
- How to Run an Effective Meeting
- Have you ever sat though a pointless meeting and calculated just how much money was being wasted as a dozen well-paid professionals zoned out around a deathly boring conference table? Make Every Meeting Matter — or Don't Meet at All Goal:...
- Articles 2007-04-09
- Surviving Your Worst Meeting Nightmares
- It's the stuff of horror stories: screaming fights, racist comments, coworkers falling asleep. Learn the right way to handle any conference-room crisis. "If you disagree with a colleague's idea, you should..." Propose a constructive alternative without being immediately dismissive. Mildred S....
- Articles 2007-04-09
- Utherverse.com, Second Life's Main Competitor, to Distribute Over $4.25 Million USD in New Virtual Currency
- Utherverse.com, the corporate parent of RedLightCenter.com, a virtual environment that competes directly with Linden Lab's Adult Second Life property, has announced a new virtual currency. Referred to as "Rays (®)," the new money is earned, bought and sold both on the web and in the company's RedLightCenter.com virtual world.
- Research articles 2007-09-18
- Linden Lab To Open Source Second Life Software
- Creator of Leading 3D Virtual World Releases Source Code To Viewer Software
- Research articles 2007-01-08
- Second Life has some firms second guessing.(Linden Lab)
- Byline: KATE MADDOX Byline: KATE MADDOX
- Research articles 2007-09-10
- Linden Lab Introduces Identity Verification to Second Life
- Voluntary System Will Allow Verification For Enhanced Community Interaction
- Research articles 2007-08-29
- Vivox® Gives Voice to Second Life®
- Linden Lab([R]) to Integrate Voice into Second Life([R]) with Vivox([R])
- Research articles 2007-02-27
- Linden Lab To Launch '3D Voice' in Second Life
- Residents of Virtual World Will Enjoy Richer, More Dynamic Communication, Including Spatial Awareness Capability
- Research articles 2007-02-27
- Experts in Video Games, Technology, Law, and Digital Media to Convene at New York Law School October 28-30, 2004
- NEW YORK -- Participants Include Representatives of Sony Online Entertainment, Wired Magazine, Yahoo, Linden Lab, Internet Gaming Entertainment, Yale Law School, eGenesis, and OthersDATE: Thursday, October 28-Saturday, October 30, 2004 NAME OF EVENT: The State of Play II:...
- Research articles 2004-10-13
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