STAMFORD, Conn. -- As consumer awareness grows and publishers release more content, worldwide mobile gaming end-user revenue will grow from $2.9 billion in 2006 to $9.6 billion in 2011, according to Gartner, Inc. Worldwide mobile gaming revenue is on pace to total $4.3 billion in 2007, a 49.9 percent increase...
NORDIC BUSINESS REPORT-27 February 2007-Finland's Elisa Corporation to pilot Nokia's new N-Gage mobile gaming serviceC1994-2007 M2 COMMUNICATIONS LTD http://www.m2.com
OYSTER BAY, N.Y. -- The video game market will expand from $32.6 billion in 2005 to $65.9 billion in 2011 as a result of its fast-growing online and mobile gaming segments, according to a new study from ABI Research. The market's largest segments today - console, PC and handheld hardware...
FRAMINGHAM, Mass. -- Mobile gaming for wireless devices is providing new revenue opportunities for game developers, network operators, service providers, handset manufacturers, and other players in the value chain. At the close of 2006, the mobile gaming market is taking on a new dimension, literally, as it explores three dimensional...
LOS ANGELES & SAN FRANCISCO -- Sennari Entertainment, a leader in developing and publishing mobile entertainment and loyalty applications, today announced that CEO Bill Barhydt will deliver a mobile gaming demonstration, "Connected Mobile Gaming," during this year's CTIA Billboard/Mecca event at Moscone West in downtown San Francisco. The presentation, scheduled...
NORDIC BUSINESS REPORT-6 March 2007-Nokia announces new games and publishers for its new N-Gage mobile gaming platformC1994-2007 M2 COMMUNICATIONS LTD http://www.m2.com
SCOTTSDALE, Ariz. -- Mobile gaming is emerging as one of the fastest-growing and most popular applications in India's digital consumer economy, reports In-Stat/MDR (http://www.instat.com). Gaming is quickly expanding beyond traditional devices, such as PCs and handhelds, and an increasing number of Indian consumers are taking advantage of wireless mobility to...
Jamdat Mobile Inc. fell back to earth Tuesday as its stock fell more than 30 percent following a disappointing quarter. In the first quarterly statement since its September initial public offering, the Los Angeles-based mobile gaming company r Jamdat...
DALLAS -- Consumers in Asia-Pacific APAC countries lead European and North American consumers more than two to one in the adoption of both single-player and multiplayer mobile gaming, according to "Networked Gaming: Driving the Future," a new report from Parks Associates.
LAS VEGAS -- FortuNet Inc. (NASDAQ:FNET) announced that it recently submitted a comprehensive compliance report for its system-based mobile gaming platform to the Nevada Gaming Control Board. The compliance report includes hardware drawings and software listings for FortuNet's stationary and mobile wireless gaming terminals controlled by system game servers. The...
The scramble to find allies continued in the mobile gaming arena with two new partnerships and an acquisition. Tiger Telematics, the U.S.-based producer of the Gizmondo mobile gaming console that launched in Europe recently, announced it will The...