Resources

107 Resources for

virtual reality

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Iowa State University's Virtual Reality Applications Center Turns to the InterSense Wireless Motion Tracking System
InterSense, Inc., a market leader in precision motion tracking technology, today announced its custom configured, IS-900 wireless motion tracking system has been seamlessly integrated into the C6, a six-sided virtual reality room at Iowa State University's Virtual Reality Applications Center VRAC. VRAC is an interdisciplinary research center focusing on...
Tags: Iowa State University, virtual reality
Research articles 2007-04-10
Dassault Systemes Launches International Contest for Virtual Reality Experience and 3D Entertainment
Competition to Invent a Multiplatform 3D Real Time Application for the General Public with 3DVIA Virtools Technology
Tags: 3D, Dassault Systemes, virtual reality
Research articles 2008-06-10
eMagin OLEDs Make Virtual Reality a Reality in Sensics piSight ™; 3D System Provides Breakthrough Panoramic Virtual Reality Display
BELLEVUE, Wash. -- Twenty-four active matrix OLED microdisplays from eMagin Corporation (AMEX:EMA), a leader in personal display systems and technologies, are core to Sensics' new panoramic virtual reality VR display system. The piSight TM seamlessly tiles 12 microdisplays for each eye with a unique optical system to provide a complete...
Tags: 3D, organic light-emitting diode, virtual reality
Research articles 2006-05-02
Federal-Mogul Corporation's Champion® Brand Goes Live With New Virtual Reality 'AlwaysAChampion.com' Web Site
SOUTHFIELD, Mich. -- There's an exciting new destination on the World Wide Web for performance-driven consumers and professionals: AlwaysAChampion.com, a behind-the-scenes virtual reality experience featuring Federal-Mogul Corporation's (OTCBB:FDMLQ) legendary Champion[R] spark plug brand.
Tags: brand, virtual reality, Web, Web site
Research articles 2007-05-24
Virtual reality: Facebook's pros and consVirtual reality: Keeping in
This morning I received an e-mail from a friend and graduate school colleague who is spending the year abroad doing research in Germany for her master's degree. In the message, she wrote that she "wishes she could give all those 'hugs' she just sent, in the flesh."
Tags: Facebook, virtual reality
Research articles 2008-03-30
FEATURE/RPI Entertainment selects Lockheed Martin graphics technology to implement fastest, proprietary, photoreal PC virtual reality ride system
SAN FRANCISCO--BUSINESS WIRE FEATURES--The frustration with the realities of "virtual reality" is that, today, the visuals are so poor that few are compelled to use it.
Tags: graphics, Lockheed Martin Corp., PC, virtual reality
Research articles 1995-04-20
SGI TO SET UP THE FIRST VIRTUAL REALITY CENTER IN CHINA
AsiaInfo Services 09-09-2003 SGI to Set up the First Virtual Reality Center in China CHINA, Sep 09, 2003 SinoCast via COMTEX -- US-based Silicon Graphics, Inc. SGI announced recently that it was about to set up the first virtual reality cen...
Tags: Silicon Graphics Inc., virtual reality
Research articles 2003-09-09
VREAM releases the world's first interactive virtual reality web browser, a plug-in for Netscape Navigator;
CHICAGO--BUSINESS WIRE--Jan. 24, 1996--
Tags: Netscape Communications Corp., Netscape Navigator, plug-in, virtual reality, Web browser
Research articles 1996-01-24
Superscape Joins Netscape and Silicon Graphics to Support Emerging VRML Standard; Pioneering Virtual Reality Company to Bring 3-D to the World Wide Web
Inc., the leading provider of software tools for creating interactive three-dimensional virtual worlds on personal computers, in conjunction with Silicon Graphics, Netscape Communications Corporation and 28 leading World Wide Web companies, today announced its support for the next generation implementation of virtual reality markup language, or VRML 2.0, the emerging...
Tags: 3D, Netscape Communications Corp., Silicon Graphics Inc., virtual reality, VRML, WWW
Research articles 1996-02-12
Small Businesses Benefit From Economic, Technological Changes.(Originated from San Jose Mercury News, Calif.)
May 5--Mark Jean knows full well how lightning-fast advances in technology can open an array of new opportunities. That's why he started his own small business, Alturus Inc., a San Jose, Calif. developer of virtual reality software for the Interne May 5--Mark Jean...
Tags: San Jose Mercury News, virtual reality
Research articles 1997-05-05
CARMAKERS GOING FOR A VIRTUAL SPIN.
PLYMOUTH, MICH. -- Cars whoosh by from the front and rear. Potholes jar the body. The vehicle buzzes and hums. It is a tension-filled trip. But it also is a virtual one, an animated journey of the mind courtesy of automotive supplier Johnson Contr...
Tags: car, Dana Corp., virtual reality
Research articles 1999-04-26
Johnson & Johnson's Advanced Sterilization Products arms sales force with virtual reality; company introduces high-tech marketing tool worldwide - ASP
IRVINE, Calif.--BUSINESS WIRE--Sept. 18, 1996--Virtual reality, which was first introduced to be principally an entertainment vehicle, is fast becoming a sales tool for marketing high-tech products.
Tags: Johnson & Johnson, marketing, Microsoft ASP, virtual reality
Research articles 1996-09-18
Criterion and Yamaha partner on real-time 3D for PC virtual reality market
SUNNYVALE, Calif.--BUSINESS WIRE--Jan. 6, 1995--Criterion Software Friday announced an alliance with Yamaha to provide low-cost real-time 3D graphics for the PC virtual reality market.
Tags: 3D, Criterion, PC, virtual reality, Yamaha Corp.
Research articles 1995-01-06
MathWorks adds 3D animation to Virtual Reality Toolbox software
Worldwide Computer Products News-8 October 2001-MathWorks adds 3D animation to Virtual Reality Toolbox software C1995-2001 M2 COMMUNICATIONS LTD http://www.m2.com
Tags: 3D, MathWorks, software, virtual reality
Research articles 2001-10-08
3Dlabs GLINT Chip Brings Real-Time Virtual Reality to the Internet; New Virtual Reality Internet standard is seamlessly accelerated by GLINT-based boards on desktop PCs; GLINT endorsed for new software from Silicon Graphics, Template Graphics and Netscape
SAN JOSE, Calif.--BUSINESS WIRE--April 3, 1995--3Dlabs Inc. today announced that the company's GLINTr 3D graphics accelerator chip is the first device to be certified as supporting and fully accelerating the new Internet 3D graphics standard, called VRMLtm Virtual Reality Modelling Language, which will bring 3D graphics and virtual reality to...
Tags: board, chip, desktop, desktop computer, graphics, Internet, Netscape Communications Corp., PC, Silicon Graphics Inc., software, virtual reality
Research articles 1995-04-03
Virtual Reality a Success in Theme Parks. (Originated from San Jose Mercury News, Calif.)
May 16--Virtual reality isn't a fantasy anymore. The fledgling industry is no longer just the domain of mad scientists in bad movies like "The Lawnmower Man" or demented cult leaders in bad TV miniseries like "Wild Palms." May 16--Virtual reality isn't a fantasy anymore. The fledgling...
Tags: San Jose Mercury News, virtual reality
Research articles 1994-05-15
ADVISORY/The Mathworks Launches Virtual Reality Toolbox 2.0
Business Editors & High-Tech Writers
Tags: MathWorks, virtual reality
Research articles 2001-08-07
Iowa State University.(Brief Article)
In June, Iowa State University opened its C6 virtual reality theater in the College of Engineering's Howe Hall. With projectors aimed at the ... In June, Iowa State University opened its C6 virtual reality theater in the College of Engineering's Howe Hall. With projectors aimed...
Tags: Iowa State University, theater, virtual reality
Research articles 2000-09-01
Hasbro stops virtual reality development and announces expectations for second quarter 1995
PAWTUCKET, R.I.--BUSINESS WIRE--July 19, 1995--Hasbro Inc. (ASE: HAS) announced that it has stopped its efforts related to the development of a mass-market virtual reality game system.
Tags: Hasbro Inc., virtual reality
Research articles 1995-07-19
Skyline Multimedia Entertainment Inc. announces two year agreement with Sega Enterprises Inc. for virtual reality systems; Skyline Multimedia will supply systems to recently constructed Sega facility; company establishes Virtual Reality subsidiary
NEW YORK--BUSINESS WIRE--Nov. 22, 1995--Skyline Multimedia Entertainment, Inc. (NASDAQ: SKYL, SKYLU, SKYLW, SKYLZ) today announced that it has signed a two year agreement with Sega Enterprises Inc. (U.S.A.), a leader in home and location-based entertainment, for two virtual reality systems.
Tags: multimedia, virtual reality
Research articles 1995-11-22
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