Resources

27 Resources for

world of warcraft

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Blizzard Entertainment® Announces New Global World of Warcraft® Arena Tournament Format
2008 World of Warcraft Arena Tournaments to Feature Competition on Dedicated Regional Tournament Realms and More Than $200,000 in Cash Prizes
Tags: World of Warcraft
Research articles 2008-02-15
World of Warcraft® Surpasses 5 Million Customers Worldwide; Customer Base Reaches New Heights as Blizzard Entertainment®'s MMORPG Continues Its Growth in North America, Europe, and Asia
IRVINE, Calif. -- Blizzard Entertainment Inc. today announced that World of WarcraftR, its massively multiplayer online role-playing game MMORPG, has surpassed 5 million customers worldwide. The subscription-based MMORPG launched approximately one year ago in North America, Australia, and New Zealand and has since released in multiple countries throughout Europe and...
Tags: MMORPG, World of Warcraft
Research articles 2005-12-19
Blizzard Entertainment® Signs Agreement with The9 for Operation of World of Warcraft®: The Burning Crusade™ in Mainland China
IRVINE, Calif. -- Blizzard Entertainment, Inc. announced today that it has signed an agreement with The9 for the operation of World of Warcraft([R]): The Burning Crusade([TM]) in mainland China. The9 currently operates Blizzard Entertainment([R])'s critically acclaimed massively multiplayer online role-playing game, World of Warcraft, in China, where the game is...
Tags: agreement, The9, World of Warcraft
Research articles 2007-02-01
Upper Deck Entertainment Inks Deal With Blizzard Entertainment® to Bring World of Warcraft® to Trading Card Game Players
CARLSBAD, Calif. -- Setting the mark as the industry's leader in innovation, Upper Deck Entertainment UDE, a division of The Upper Deck Company, announced today plans to create and distribute a trading card game TCG based on the biggest name in the Massively Multiplayer Online Role Playing Game MMORPG genre,...
Tags: World of Warcraft
Research articles 2005-08-19
'World of Warcraft' Now Available; Blizzard Entertainment's Highly Anticipated Online Role-Playing Game Has Shipped to Retailers in North America, Australia and New Zealand
IRVINE, Calif. -- Blizzard EntertainmentR today announced that "World of WarcraftR," its eagerly awaited massively multiplayer online role-playing game MMORPG, is now available in North America, Australia and New Zealand. With a monthly subscription, players can experience the epic adventure of the "WarcraftR" series in an immersive and continually evolving...
Tags: game, World of Warcraft
Research articles 2004-11-23
Blizzard Entertainment Launches Battlegrounds for World of Warcraft; A New Era of Player-vs.-Player Warfare Has Arrived in Blizzard's Critically Acclaimed Massively Multiplayer Online Game
IRVINE, Calif. -- Blizzard EntertainmentR today announced the release of the first two player-vs.-player PvP Battlegrounds for World of WarcraftR, its record-setting subscription-based massively multiplayer online role-playing game. Featuring distinctly different map designs and game objectives, these highly anticipated PvP battlefields provide an entirely new dimension of competitive gameplay for...
Tags: game, online game, World of Warcraft
Research articles 2005-06-07
World of Warcraft Launches in China; Popular MMORPG Continues to Grow as Blizzard Entertainment Welcomes Host of New Players
IRVINE, Calif. -- Blizzard EntertainmentR today announced that World of WarcraftR, its massively multiplayer online role-playing game MMORPG, has officially launched in China. Players in China can now download the game, create accounts and experience the epic adventure of the WarcraftR series in an immersive and continually evolving online environment....
Tags: game, MMORPG, World of Warcraft
Research articles 2005-06-06
World of Warcraft® Launches in Region of Taiwan, Hong Kong and Macau; Blizzard Entertainment®'s Popular Online Game Surpasses 4.5 Million Customers Worldwide Prior to Launch in Taiwan
IRVINE, Calif. -- Blizzard Entertainment, Inc. today announced that World of WarcraftR, its award-winning subscription-based massively multiplayer online role-playing game, has officially launched in the region of Taiwan, Hong Kong and Macau. Players in these territories can now purchase the game at retail or download it from www.wowtaiwan.com.tw/06Download/SupportTools/supporttools.asp, create their...
Tags: game, online game, World of Warcraft
Research articles 2005-11-08
Dell and Blizzard Entertainment Bring Together Top U.S. Teams in World of Warcraft
* Special Event Hosted by Championship Gaming Series During World Final on December 8
Tags: Dell Computer Corp., World of Warcraft
Research articles 2007-12-05
ADDING MULTIMEDIA Dell Announces Winners of World of Warcraft: The Burning Crusade Charity Auction on eBay Benefiting America's Second Harvest
Online Sweepstakes Continues for WoW Fans to Win Dell XPS Gaming Systems
Tags: eBay Inc., multimedia, World of Warcraft
Research articles 2007-02-12
Blizzard Entertainment Partners with FilePlanet for World of Warcraft Stress Test Beta; FilePlanet to Exclusively Provide Stress-Test Files to 100,000+ Players
IRVINE, Calif. -- Blizzard EntertainmentR today announced plans to collaborate with FilePlanet on Blizzard's upcoming World of WarcraftTM stress test beta. This seven-day test will help Blizzard optimize World of Warcraft to deliver the best online-gaming experience possible when it launches later this year. Gamers in North America will have...
Tags: World of Warcraft
Research articles 2004-08-27
World of Warcraft Fans Level Up with Dell XPS M1730 Edition Notebook PC
* World of Warcraft-Themed Notebook Combines Award-Winning XPS M1730 Gaming Notebook with Loads Of Custom-Designed Content
Tags: Dell Computer Corp., notebook computer, PC, World of Warcraft
Research articles 2007-12-04
World of Warcraft® Visa® Rewards Card Announced
Credit Card Reward Points Can Be Redeemed for Game Time in Blizzard Entertainment([R])'s Popular Massively Multiplayer Online Role-Playing Game
Tags: Visa Inc., World of Warcraft
Research articles 2007-05-08
World of Warcraft® Surpasses 1 Million Customer Milestone in North America; Total Worldwide Population for Blizzard Entertainment®'s Massively Multi-Player Online Game Now More Than 4 Million Players
IRVINE, Calif. -- Blizzard EntertainmentR Inc. today announced that World of WarcraftR, its subscription-based massively multi-player online role-playing game MMORPG, has reached more than 1 million paying customers in North America. This brings the total population for Blizzard's critically acclaimed game, the largest MMORPG in the world, to more than...
Tags: game, online game, World of Warcraft
Research articles 2005-08-29
Blizzard Entertainment Announces World of Warcraft 'Street Date' - November 23, 2004
IRVINE, Calif. -- Highly Anticipated Massively Multiplayer Online Game to Release Simultaneously in Multiple Regions for the Holiday Season
Tags: World of Warcraft
Research articles 2004-11-04
Dell and Blizzard Entertainment introduce the XPS M1730 World of Warcraft Edition notebook PC
Worldwide Computer Products News-5 December 2007-Dell and Blizzard Entertainment introduce the XPS M1730 World of Warcraft Edition notebook PCC1995-2007 M2 COMMUNICATIONS LTD http://www.m2.com
Tags: Dell Computer Corp., World of Warcraft
Research articles 2007-12-05
World of Warcraft's Rob Pardo, Michael Dell, and Hugo Winning Author Vernor Vinge Headline Austin Game Conference on September 6-7-8, 2006
AUSTIN, Texas -- The Game Initiative, the leading producer of conferences for professionals in the computer and video game industry, today announced keynotes and speakers for this year's Austin Game Conference AGC taking place September 6-7-8, 2006 in Austin, Texas. Headline speakers include: Rob Pardo, Blizzard Entertainment's Vice President of...
Tags: Dell Computer Corp., game, World of Warcraft
Research articles 2006-07-05
World of Warcraft Achieves New Milestone with Two Million Paying Subscribers Worldwide; Blizzard Entertainment's Massively Multiplayer Online Game Poised for Even Greater Global Success as It Officially Launches in China
IRVINE, Calif. -- Blizzard EntertainmentR today announced that World of WarcraftR, the company's highly acclaimed subscription-based massively multiplayer online role-playing game MMORPG, has surpassed two million paying subscribers worldwidea. As the game's worldwide population continues to grow, so does the game itself: Blizzard recently introduced the highly anticipated player-vs.-player PvP...
Tags: game, online game, World of Warcraft
Research articles 2005-06-14
Blizzard storming online.(Blizzard Entertainment releases computer game)(Brief Article)
Blizzard Entertainment, one of the most successful developers of PC games, is priming its successful Warcraft property for battle in the world of online multiplayer play. At last week's European Computer Trade Show in London, Blizzard took th ...
Tags: computer, computer game, game, World of Warcraft
Research articles 2001-09-10
Raxco Software's PerfectDisk Defragmenter Speeds Up World of Warcraft
Raxco Software, the leader in disk defragmentation software, noted today that its PerfectDisk® disk defragmenter can benefit World of Warcraft WoW players by completely defragmenting their entire drives, including WoW's large MPQ files. Defragmenting with PerfectDisk ensures the MPQ files and all data and system files on the drive are...
Tags: World of Warcraft
Research articles 2007-08-09